Iron Blade is hack and slash game published and developed by Gameloft. This is definitely a very shiny game. Most of the time its presentation is slick and precise, and there are plenty of gouts of blood to keep hardcore players happy. But scrape away that sheen and you’re left with an experience that, while it isn’t exactly empty, is a little bit lacking. There are some neat ideas here, and trawling through a fantasy representation of medieval Europe is entertaining. But in the end, the spectacle slowly drains away and you’re left with a game that’s a bit too repetitive for its own good. It solves some of the problems of hack and slash third-person adventures on mobile, but in doing so it manages to create a whole bunch more. It’s by no means terrible, but you can’t shake the feeling that it could be better than it is. In Iron Blade, you are playing a disgraced Templar. There’s a story about heresy and demons and a bunch of other stuff, but it’s just padding to push you from one violent level to the next. The combat takes its cues from the likes of Assassin’s Creed. You’ve got two main controls. Tap the right of the screen to attack, tap the left of the screen to perform a parry. Buttons along the bottom of the screen let you unleash special moves when they’re ready.
Iron Blade Gameplay and Review
And now let`s talk about the gameplay. Everything you take into battle scores some experience points for each piece of equipment, but leveling up this way is incredibly slow. Instead, you’ll need to grind out equipment from collecting chests or re-doing missions, half of which will be useless and need to be fused into existing equipment to make it better. It’s pretty straightforward stuff, but it never seems to really help, leaving you stuck grinding endlessly before you can make even the slightest impact. There’s no running around between the fights. Once you’ve cleared a wave of bad guys your character will automatically leg it off screen. Everything goes black, then he’s running up to the next bunch of bad guys. There are usually about four waves to hack to bits to complete a level. Your health doesn’t regenerate between the scraps though. Which in my opinion is a good thing. It makes it more challenging.